Leaked Walmart ad reveals Xbox 360 Arcade with $100 gift card, $300 HP G60 l...

via Engadget by Ross Miller on 11/3/09

It's not quite a $99 Xbox 360, but if this apparent Walmart scan via Kotaku is to be believed, that $199 Arcade version is getting a $100 gift card promotion going into effect this Saturday. In real terms, that boils down to a $234 Xbox 360 Pro for first-time buyers, seeing as you'll be needing that $135, 120GB hard drive, too. Also listed are a Sony Blu-ray player for $148 (we're guessing the currently-MSRP'd $199 BDP-S360), and a $298 HP G60-519WM, which touts a 2.2GHz Intel Celeron, 15.6-inch HD display, Windows 7 Home Premium, 3GB RAM, and a 250GB HDD -- not a bad followup at all for that Compaq CQ60. Some interesting spy shots from the Slick Deals forum seem to give credence to the scan, although we're still playing wait-and-see -- that $100 gift card with the Xbox 360 arcade is almost too good to be true, even if it is just a clever tactic to clear shelf space in the lead-up to Black Friday.

Update: Sure as the sun, an official ad has popped up on Yahoo's front page. Screenshot after the break.

[Thanks, just4onepost]

Read - G60-519WM spotted
Read - $199 Xbox 360 Arcade with $100 gift card?

Continue reading Leaked Walmart ad reveals Xbox 360 Arcade with $100 gift card, $300 HP G60 laptop

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Leaked Walmart ad reveals Xbox 360 Arcade with $100 gift card, $300 HP G60 laptop originally appeared on Engadget on Wed, 04 Nov 2009 00:29:00 EST. Please see our terms for use of feeds.

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Leaked Walmart ad reveals Xbox 360 Arcade with $100 gift card, $300 HP G60 l...

via Engadget by Ross Miller on 11/3/09

It's not quite a $99 Xbox 360, but if this apparent Walmart scan via Kotaku is to be believed, that $199 Arcade version is getting a $100 gift card promotion going into effect this Saturday. In real terms, that boils down to a $234 Xbox 360 Pro for first-time buyers, seeing as you'll be needing that $135, 120GB hard drive, too. Also listed are a Sony Blu-ray player for $148 (we're guessing the currently-MSRP'd $199 BDP-S360), and a $298 HP G60-519WM, which touts a 2.2GHz Intel Celeron, 15.6-inch HD display, Windows 7 Home Premium, 3GB RAM, and a 250GB HDD -- not a bad followup at all for that Compaq CQ60. Some interesting spy shots from the Slick Deals forum seem to give credence to the scan, although we're still playing wait-and-see -- that $100 gift card with the Xbox 360 arcade is almost too good to be true, even if it is just a clever tactic to clear shelf space in the lead-up to Black Friday.

Update: Sure as the sun, an official ad has popped up on Yahoo's front page. Screenshot after the break.

[Thanks, just4onepost]

Read - G60-519WM spotted
Read - $199 Xbox 360 Arcade with $100 gift card?

Continue reading Leaked Walmart ad reveals Xbox 360 Arcade with $100 gift card, $300 HP G60 laptop

Filed under: ,

Leaked Walmart ad reveals Xbox 360 Arcade with $100 gift card, $300 HP G60 laptop originally appeared on Engadget on Wed, 04 Nov 2009 00:29:00 EST. Please see our terms for use of feeds.

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Essential Personal Finance E-Books


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Essential Personal Finance E-Books

A few days ago, I released The Get Rich Slowly Guide to Roth IRAs as a free e-book. Readers who are interested in opening a retirement account can download this short book — which draws from a series of articles I wrote two years ago — and use it as a reference as they work through the process.


Though this is my first e-book (it won’t be my last), there are a variety of other great personal-finance e-books available for free download. You can pick up others for just a couple of bucks — or by subscribing to an e-mail newsletter. Here’s a quick overview of some I’ve found lately.


Free e-books about money

First up, Robert Pagliarini is offering his Plan Z: How to Survive the Financial Crisis as a free download. Pagliarini is a certified financial planner and the author of The Six-Day Financial Makeover. Plan Z is his guide to preparing for — and living through — the worst. If you’re struggling with your personal finances, this free download may help you gain some ground.


On a similar note, my friend Leo from Zen Habits has created a free e-book entitled Thriving on Less in a Tough Economy. This book is all about taking charge of your life, exercising power over the things you can control. By cutting back and focusing on the essentials, by making small changes, you can actually live a very rich life.


Next, Money Management International has a free e-book at their financial literacy website. Tips for Change contains “tips submitted by financially savvy consumers”, including this one from yours truly:


Here’s one excellent way to begin your retirement savings: When you’ve finished paying off your debt, take the amount you were using for this each month and, instead of spending it, stick it into a retirement account. You’ve already developed the habit of using the money to improve your financial life; this is just another way to do it!


Sent from my iPhone

Things to ask before you redo your website

This is a great article from Seth Godin's blog. I think those questions are dead on.

via Seth's Blog by Seth Godin on 9/18/09

I don't do any consulting, but that doesn't stop people from asking me questions. The most common question people ask me when they want a new website is, "If you were in charge of this, who are the 2 or 3 people you’d want to be sure to talk to – to help think through the issues, help us figure out who should do the work, etc.?"

The second most common question people ask me,  "In addition to Apple’s site, are there 2 or 3 that you think are really appealing and work well for their business?"

I think these are perhaps the tenth and eleventh questions you should ask, not the first two. Here's my list of difficult and important questions you have to answer before you spend a nickel:

  • What is the goal of the site?
  • In other words, when it's working great, what specific outcomes will occur?
  • Who are we trying to please? If it's the boss, what does she want? Is impressing a certain kind of person important? Which kind?
  • How many people on your team have to be involved? At what level?
  • Who are we trying to reach? Is it everyone? Our customers? A certain kind of prospect?
  • What are the sites that this group has demonstrated they enjoy interacting with?
  • Are we trying to close sales?
  • Are we telling a story?
  • Are we earning permission to follow up?
  • Are we hoping that people will watch or learn?
  • Do we need people to spread the word using various social media tools?
  • Are we building a tribe of people who will use the site to connect with each other?
  • Do people find the site via word of mouth? Are they looking to answer a specific question?
  • Is there ongoing news and updates that need to be presented to people?
  • Is the site part of a larger suite of places online where people can find out about us, or is this our one sign post?
  • Is that information high in bandwidth or just little bits of data?
  • Do we want people to call us?
  • How many times a month would we like people to come by? For how long?
  • Who needs to update this site? How often?
  • How often can we afford to overhaul this site?
  • Does showing up in the search engines matter? If so, for what terms? At what cost? Will we be willing to compromise any of the things above in order to achieve this goal?
  • Will the site need to be universally accessible? Do issues of disability or language or browser come into it?
  • How much money do we have to spend? How much time?
And finally,
  • Does the organization understand that 'everything' is not an option?

The hierarchy of success

« The end of dumb software | Blog Home

The hierarchy of success

I think it looks like this:

  1. Attitude
  2. Approach
  3. Goals
  4. Strategy
  5. Tactics
  6. Execution

We spend all our time on execution. Use this word instead of that one. This web host. That color. This material or that frequency of mailing.

Big news: No one ever succeeded because of execution tactics learned from a Dummies book.

Tactics tell you what to execute. They're important, but dwarfed by strategy. Strategy determines which tactics might work.

But what's the point of a strategy if your goals aren't clear, or contradict?

Which leads the first two, the two we almost never hear about.

Approach determines how you look at the project (or your career). Do you read a lot of books? Ask a lot of questions? Use science and testing or go with your hunches? Are you imperious? A lifehacker? When was the last time you admitted an error and made a dramatic course correction? Most everyone has a style, and if you pick the wrong one, then all the strategy, tactics and execution in the world won't work nearly as well.

As far as I'm concerned, the most important of all, the top of the hierarchy is attitude. Why are you doing this at all? What's your bias in dealing with people and problems?

Some more questions:

  • How do you deal with failure?
  • When will you quit?
  • How do you treat competitors?
  • What personality are you looking for in the people you hire?
  • What's it like to work for you? Why? Is that a deliberate choice?
  • What sort of decisions do you make when no one is looking?

Sure, you can start at the bottom by focusing on execution and credentials. Reading a typical blog (or going to a typical school for 16 years), it seems like that's what you're supposed to do. What a waste.

Isn't it odd that these six questions are so important and yet we almost never talk or write about them?

If the top of the hierarchy is messed up, no amount of brilliant tactics or execution is going to help you at all.

Posted by Seth Godin on September 14, 2009 | Permalink

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This includes, but is not limited to: people, things, pictures, papers, mementos, etc. I don't want to sound like a Feng Shui because a) I don't know much about it and b) it is true that my bed does, in fact, point towards the door. (Feng Shui insists,... [Read More]

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HOW TO: Organize Your iPhone Apps with iTunes 9

via Mashable! by Jennifer Van Grove on 9/9/09

iTunes 9The curtain has closed on Apple’s big event. While we’re still recovering from all the big news surrounding Jobs’ return, the new and improved Nanos, the arrival of iPhone OS 3.1, and the fact that iTunes 9 comes with sharing, we’re now able to actually play with our new toys and we’ve discovered something remarkable.

Amid all the hype around iTunes 9 was one new instrumental feature for iPhone owners — app management. We were thrilled by the possibilities of finally being able to organize and manage our apps via iTunes, and now we’re even more impressed by the reality.

After toying with the new feature, we can officially say that the iTunes 9 application management features are fantastic. Gone are the days of painstakingly moving apps one-by-one on our iPhones. Today we welcome effortless drag and drop app management and syncing, and here we’ll walk you through how to create application harmony between iTunes and your iPhone.


Getting Started


Download Now buttonFirst things first: download the new iTunes, install it and fire it up. You should also update your iPhone to OS 3.1 for a smooth transition (a word to the wise: sync your iPhone one last time before you update to the new OS). That process might not be quick, but it should be rather painless.

Once your software updates are complete, connect your iPhone to your computer via the USB cable. Select your iPhone from the Devices section in iTunes, and then click on the Applications tab. You should be greeted with an electronic view of your entire installed app catalog and your iPhone’s existing application screens.


Application Sync


All the applications you’ve installed using iTunes will now appear in the Sync Applications portion of the page. You can now search applications by name, or sort them by name, category, or date.

sync applications

You’ll notice that checked applications coincide with the ones you have on your iPhone, while unchecked ones can be checked to be virtually added to the digital iPhone interface. You can also uncheck apps you no longer want on your phone to have them instantly removed from the iPhone mock up.

Of course any and all changes won’t be made until you hit “Apply” and sync your iPhone with iTunes.


Drag and Drop Apps


iphone apps

The real beauty of the new application management feature is the addition of an electronic model of your iPhone’s various screens, with proper pagination, and easy drag and drop functionality so that you can move apps around with speed and simplicity. You can even remove apps from your virtual iPhone, in the same manner that you would remove them from the physical version, by selecting an app and clicking the X.

itunes 9 multiple apps

You can configure your apps in any way you’d like by dragging them around on the current screen, or moving them from your existing view onto one of the screens in the right-hand column. You can also use the command key (use control key for PCs) to grab multiple apps to drag them all at once, or pick up a full page of apps and drag that up or down to alter page order. Changes are instantaneous, and don’t forget that you can select and deselect applications from the left-hand menu to add and remove them from your mock up. Pretty cool right?

Hit “Apply” when you’re good and ready to apply your application changes to your actual iPhone, and you should be just a few minutes away from reaping the benefits of application management bliss.

Tags: app management, apple, apple app store, iphone, itunes, iTunes 9

Monopoly City Streets: Google Launching Online Version of Monopoly

This looks cool. I will definitely check it out tomorrow.

via Mashable! by Pete Cashmore on 9/7/09

monopolycitystreetsThis could be very addictive: Google is teaming up with board game maker Hasbro to launch a Google Maps version of Monopoly. Monopoly City Streets, which launches Wednesday, allows users to compete in a live, worldwide version of the popular game, creating the biggest Monopoly tournament ever played.

It’s an ambitious venture that we’ll confess to being fairly excited about: players will literally be able to buy any street in the world, and compete with every other player on the “board”. You start with 3 million Monopoly dollars, and can build not only hotels and houses but also football stadiums, castles and skyscrapers, reports the UK’s Guardian. Downing Street in the UK will cost $231,000, while Pennsylvania Avenue will cost $2 million.

The preview site reads:

On the 9th SEPTEMBER, a world of property empire building on an unimaginable scale will be launched! A live worldwide game of MONOPOLY using Google Maps as the game board. The goal is simple. Play to beat your friends and the world to become the richest property magnate in existence.

Own any street in the world. Build humble houses, crazy castles and stupendous skyscrapers to collect rent. Use MONOPOLY Chance Cards to sabotage your mates by building Hazards on their streets.

What the coverage doesn’t mention is the level of involvement Google had here: while in theory this could have been built on the Google Maps API with little input from the search engine maker itself, all reports seem to indicate that Google had a direct role in bringing the game to fruition.

And before we start: I get to be the car, ok?

monopolycitystreetsshot

Reviews: Google, Google Maps, Monopoly

Tags: Google, Google Maps, hasbro, monopoly

Japan’s 32 Best iPhone Apps (All Available In English)

via TechCrunch by Serkan Toto on 9/6/09

iphone_japanIt’s not really a secret that Japan is absolutely crazy about cell phones. And even though domestic makers churn out more than 100 different handsets every year (some of which are simply amazing), the iPhone is selling over here. SoftBank Mobile, the country’s exclusive iPhone provider, doesn’t release official data, but estimates put sales in Japan at well over one million units so far - not bad at all in this hopelessly over-saturated market. In other words, Japan doesn’t hate the iPhone, as some blogs suggested in the past. It never did.

The local developer community has noticed and produced a slew of apps aimed at a global audience. What follows is my subjective selection of the “best” of these made-in-Japan apps, all of which are at least available in English. (I left out iPhone games released by big companies such as Capcom, Konami, Sega or Namco to focus on apps created by startups or individuals based in Japan instead.)

My personal favorite is a free (and fantastic) GPS-based photo sharing app called Memory Tree (just like all the apps in the following list, it works worldwide). But here’s a round-up of all the 32 apps I chose, grouped in six categories (games, productivity, tools, photography and art, music, and everything else).

Category: Games

1. Gang Street Wars by DigiDock (iTunes links: $1.99 for a limited time / free version)
Addictive mix between real-time strategy and (side-scrolling) tower defense game with cartoon graphics and random gore effects. You play a gang leader whose mission is to conquer bases of rivals by sending out gang members with different combat skills.

2. Broadway Cafe by Artscape and Istpika ($4.99)
Pretty deep and professionally designed restaurant simulation game that lets you assume the roles of a waiter, manager and owner. Dash around taking customer orders, serving meals in time or doing the dishes. But you also take care of the interior design of the restaurant, its personnel, finances etc. (the app contains more action elements than it sounds). Broadway Cafe also connects to its Facebook counterpart from where you can recruit Facebook friends to join the game (demo video).

3. Glandarius Wing Strike by IZUMOGASIN ($4.99 / free version)
Great-looking 2D shoot ‘em up aimed at hardcore gamers. This vertical scroller features six long stages, boss fights, chain attacks and a cool soundtrack. The initial version of the game was so hard that the maker later decided to add an “easy” mode. Definitely the best 2D shooter for the iPhone.

4. Samurai Chess by Conit ($2.99 / free version)
As the name of the app says, it’s a Samurai-themed chess game (in 3D). Players can challenge both the CPU or Samurai Chess players anywhere in the world (provided they’re online via 3G or Wi-Fi).

5. iYamato by Geppetto ($0.99 / free version)
2D shooting game in which you defend legendary battleship Yamato against aerial attacks. Not really a deep game, but it’s action-packed and ideal to kill 10 minutes from time to time (demo video).

6. LightBike by Pankaku ($2.99 / free version)
LightBike, which made it to the No. 1 in Apple USA’s app sales ranking a few months ago, is a 3D motorcycle racing/action game whose design resembles the setting of the Sci-Fi movie Tron. Up to 4 people can battle it out by using just two iPhones and Wi-Fi (demo video).

7. Vay by SoMoGa ($4.99)
Originally released in 1994 for the Sega CD system, Vay is one of the best 2D RPGs ever made. Cute anime-style graphics, retro-Sci-Fi setting, voice output in English, animated cutscenes and most importantly, dozens of hours of old-school gameplay. SoMoGa (based out of Florida) puts the complete original game in your pocket.

8. newtonica by Field System ($ 4.99)
Strange, but beautifully designed action game in which you rotate a sphere so that incoming meteors hit the cores with the matching colors. A bestseller in the Japanese App Store with a great soundtrack (demo videos).
newtonica

9. newtonica2 by Field System ($ 0.99/ free version)
The sequel to newtonica is a mix between action and puzzle game, cheaper than the first one and better gameplay-wise. The game’s 36 stages will keep you busy for a while (demo video). There’s also newtonica2 resort, an add-on or remake of sorts (available for $0.99).

10. iNinja by Geppetto ($1.99 / free version)
One of the few Ninja-themed action games actually made by a Japanese company. Deflect oncoming Ninja attacks with shuriken (throwing stars), eliminate enemies with knives, land combo kills or set booby traps in 28 levels. There’s also a two-player Wi-Fi mode.

11. ExZeus by Hyper Devbox ($0.99)
3D rail-shooting game with fantastic sound and graphics in Space Harrier style. You control one of three giant robots to fight off an alien invasion. It’s not the longest game out there, but a total steal for this price (demo video).

Category: Productivity
12. Zeptoliner by Ubiquitous Entertainment ($6.99 / free version)
This “outliner” app helps you to arrange your ideas in a systematic way. You can jot down thoughts and then use a number of functions to structure them hierarchically. It’s also possible to import OMPL files to edit documents you created on your computer (demo video).

13. ZeptoPad 3.0 by Ubiquitous Entertainment ($19.99)
This note and whiteboard app isn’t cheap, but it’s an extremely versatile, vector-based illustration program. It lets you stream what you do on your iPhone to a computer screen or projector in real-time and has simply too many functions to mention here (click here for details and make sure to check out the video below).

14. gottaDo2 by Istpika ($2.99)
A social task manager that lets you knock off tasks from your to-do list to feed the cute little monsters living inside the app. You can watch them grow or punish you if you’re too lazy. It’s also possible to sync tasks with the gottaDo Facebook app.

15. PokéDia by s21g ($2.99)
A daily diary/planner app that’s available in 16 different languages. Each page of the virtual diary represents one day, and you can turn pages (move to certain days) by flicking to the right or left. The app lets you jot down notes anywhere on the screen and move the entries around on the page itself and between days. It can be used as a task manager, too (demo video).

Category: Tools
16. TapNext by Conit ($3.99 / free version)
This app turns your iPhone into a remote control for presentations. Maker Conit says it’s the only software of its kind that’s compatible to Powerpoint, Keynote and OpenOffice Impress and can be used via Wi-Fi or 3G. You can theoretically use a PC located in Europe to deliver a presentation in the USA with TapNext through Skype (details and demo video).

17. ServersMan by FreeBit (free)
Launched in February, this app, which turns your iPhone into a personal web server, is still one of the most popular apps in the Japanese App Store. And it has become even more useful with OS 3.0b, adding a number of functions to the already impressive list of features (read more here). And the best app of its kind is free, too.

Category: Photography and Art
18. PlayPix 3 snaps by LivingImage ($2.99 for a limited time)
PlayPix is like a lighter version of Animoto’s iPhone app. Select three pictures from your photo album, choose a graphical theme and the app will create a slide show with background music for you. You can save the slide show on your iPhone, upload it to YouTube or Facebook and share it via Twitter or Email. During my test, PlayPix actually worked faster than Animoto’s iPhone app (demo video).

19. Memory Tree by XeNN (free)
A GPS-based photo sharing app with a fantastic big idea: Take a picture anywhere in the world, “drop” it on the spot you took it at (simply by shaking your iPhone) and add a text to it. This geo-tagged picture can later be “caught” by other Memory Tree users who are in the same area by swinging the iPhone “like a butterfly net” (”Same Place” function).

If you click the “Same Time” button, you can catch and view countless photos the users of the app took around the globe in the last hours (regardless of your location), thereby creating common photographic memories worldwide. This is just very cool.

memory_tree_iphone

20. Koredoko (free)
This app lets you shuffle through geo-tagged photos in the camera roll and shows a Google map of where (and when) you took them (demo video).

21. TiltShift Generator by Takayuki Fukatsu ($0.99 for a limited time)
Takayuki Fukatsu is offering seven different photo apps that proved to be so popular that some of the pictures created with them were used in a real-world exhibition [JP]. TiltShift Generator is Fukatsu’s newest app, and it lets you shoot miniature pictures in retro style (samples). But you should check out his other apps, too.

22. Art Remix by Appliya Studio (free)
This app is based on a pretty cool idea: Tokyo-based iPhone app publisher Appliya is providing a platform called Appliya Studio [JP] that turns the creative work of artists and photographers into iPhone apps that are then distributed worldwide through the App Store. One of the many apps already available is called Art Remix. It lets you modify a total of 23 artworks with a set of customizable icons and then save and share the remixes with friends.

23. Ukiyo-e Beauties by Appliya ($3.99)
A historic Japanese art app that offers a total of five different paintings and 20 woodblock prints from the traditional Ukiyo-e art form (in 1,150 x 800 resolution and 4xzoom). It took maker Appliya several months to create the app in collaboration with two professors of art history (demo video).

Category: Music
24. NESynth by New Forestar ($1.99)
For game geeks who happen to like music: This virtual synthesizer simulates 8-bit sounds from games people played in the glorious 80s. In P2P mode, you can hear what the other person plays on your own iPhone (demo video).

25. Rekords by Delaware ($1.99)
Rekords is a Japanese music label that distributes songs solely within the iPhone/iPod touch ecosystem. I bought their first record (iTunes link). The music is weird, but you get two English songs and can switch the virtual vinyl record you see on the screen from side A to B by flipping your iPhone. It’s also possible to jump to a certain part of the song by moving the record player’s arm.

26. PocketGuitar by Shinya Kasatani ($0.99)
Already a major global success, this app displays a set of virtual guitar strings that you can strum and press with your fingers. Users can choose between six virtual guitars (even a Ukulele is available) and modify the sound with a number of different parameters (demo videos).

27. iShakuhachi by GClue ($0.99)
The Shakuhachi is a traditional bamboo flute that’s unknown even to many Japanese people. Users can play it by blowing into the iPhone mic, tilting it and covering the five holes with their fingers. GClue offers an iKoto (Japanese Harp) app, too.

Category: Everything else
28. Quick Pigeon by Ubiquitous Entertainment (free)
Cute push notification messenger app that uses a “virtual carrier pigeon” to send a quick “yes or no” question to people in your contact list. The recipient(s) view the email on their computer or iPhone, press “yes” or “no” and the message reaches you via push notification (along with a twitter sound).

29. Bijin Tokei by PHIRIA ($2.99)
This clock app brings 1,440 pictures of Japanese girls to your iPhone (Bijin Tokei means Hot Girl Clock in Japanese). The pictures fade in and out every minute, and each of them is showing a different girl who holds up a sign displaying the current time (to be exact, the models themselves change just every few minutes).

30. Wikiamo by Satoshi Nakagawa (free)
Wikiamo is better than the official app for Wikipedia (iTunes link) that launched just a few days ago simply because it makes Wikipedia pages much easier to read. The app also appears to be faster, lets you browse through certain articles when you’re offline (via page-caching) and has some other functions the official app doesn’t offer.

31. NatsuLion by Takuma Mori (free)
This app might be a good alternative for people who are still looking for a simple iPhone Twitter client that’s very quick and easy to use. It’s completely ad-free, too.

32. Amamiya Momo by Xtone ($2.99)
Amamiya Momo is a virtual anime girlfriend who lives in your iPhone, interacts with you and gets moody quickly. For example, she’s nicer when your’re home than when you’re out on the streets. Her mood also depends on which time of the day it is. There are 200 different pre-programmed patterns of behavior and Japanese voice samples (subbed in English). More info on this GPS-based app can be found here.

Nota Bene:
I sifted through countless app descriptions and sites from Japanese companies in the last weeks and have to say the vast majority of the English texts I stumbled upon are of horrific quality. Some were even so bad I couldn’t understand what the app is about. This is absolutely embarrassing, especially when you expect users to pay.

And why some of the apps have been available in the US App Store for months but never made their way to other countries (i.e the German store where I mostly buy from) is totally beyond me, too.

Special thanks to Nobuyuki Hayashi for his contribution to this article.

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